Entropy WC

Entropy WC

£15

Entropy is a two-player abstract strategic game designed by Eric Solomon in 1977. The game is sold commercially under the names Hyle (for a simplified version played on a 5×5 board) and Hyle7. The game is played on a square 7×7 grid of cells. One player (“Chaos”) draws coloured chips at random from a bag and places each one on the board in an empty space. The other player (“Order”) may slide any chip horizontally or vertically through any number of empty spaces, to rest in a previously empty space. The “Order” player is allowed to pass. When the grid is full, Order scores for any palindromic patterns of chip colours (e.g. “red–green–blue–green–red”) that have been formed horizontally or vertically.

Swiss pairings with 6 double rounds, with a 15 minute per player for each of the two games. The final spread in scores is converted to victory points using this spreadsheet:
https://docs.google.com/spreadsheets/d/18Zd6gGPLjbO0I7hgMxTyeUTnSw6sWbDkv39-V9OWzzw/edit?usp=sharing
Tournament Rules Touch move applies to both players. A piece is considered placed by Chaos once it is released. When a piece is drawn from the bag it is revealed to both players at the same time. Should Order run out of time the Chaos continues drawing and placing pieces but no moves are made. Should Chaos run out of time then Order draws and places new pieces, and can make a move after each placement. Should both players run out of time then the remaining pieces are placed randomly with no moves taking place. Should both players run out of time, call the arbiter who will randomly draw counters and fill the board, always choosing empty spaces starting from the top-left to the bottom-right (from any perspective of the arbiters' choosing provided it is followed consistently)

Standard MSO tie-break rules apply. 

 

Tournament Rules

Touch move applies to both players. A piece is considered placed by Chaos once it is released.

When a piece is drawn from the bag it is revealed to both players at the same time.

Should Order run out of time the Chaos continues drawing and placing pieces but no moves are made.

Should Chaos run out of time then Order draws and places new pieces, and can make a move after each placement.

Should both players run out of time then the remaining pieces are placed randomly with no moves taking place.

Oware is an abstract strategy game among the bigger Mancala family of board games (or Pit and Pebbles Games)

Entropy is a two-player abstract strategic game designed by Eric Solomon in 1977. The game is sold commercially under the names Hyle (for a simplified version played on a 5×5 board) and Hyle7. The game is played on a square 7×7 grid of cells. One player (“Chaos”) draws coloured chips at random from a bag and places each one on the board in an empty space. The other player (“Order”) may slide any chip horizontally or vertically through any number of empty spaces, to rest in a previously empty space. The “Order” player is allowed to pass. When the grid is full, Order scores for any palindromic patterns of chip colours (e.g. “red–green–blue–green–red”) that have been formed horizontally or vertically.

Swiss pairings with 6 double rounds, with a 15 minute per player for each of the two games. The final spread in scores is converted to victory points using this spreadsheet:
https://docs.google.com/spreadsheets/d/18Zd6gGPLjbO0I7hgMxTyeUTnSw6sWbDkv39-V9OWzzw/edit?usp=sharing
Tournament Rules Touch move applies to both players. A piece is considered placed by Chaos once it is released. When a piece is drawn from the bag it is revealed to both players at the same time. Should Order run out of time the Chaos continues drawing and placing pieces but no moves are made. Should Chaos run out of time then Order draws and places new pieces, and can make a move after each placement. Should both players run out of time then the remaining pieces are placed randomly with no moves taking place. Should both players run out of time, call the arbiter who will randomly draw counters and fill the board, always choosing empty spaces starting from the top-left to the bottom-right (from any perspective of the arbiters' choosing provided it is followed consistently)

Standard MSO tie-break rules apply. 

 

Tournament Rules

Touch move applies to both players. A piece is considered placed by Chaos once it is released.

When a piece is drawn from the bag it is revealed to both players at the same time.

Should Order run out of time the Chaos continues drawing and placing pieces but no moves are made.

Should Chaos run out of time then Order draws and places new pieces, and can make a move after each placement.

Should both players run out of time then the remaining pieces are placed randomly with no moves taking place.


  • Description

    Description

    Entropy is a two-player abstract strategic game designed by Eric Solomon in 1977. The game is sold commercially under the names Hyle (for a simplified version played on a 5×5 board) and Hyle7. The game is played on a square 7×7 grid of cells. One player (“Chaos”) draws coloured chips at random from a bag and places each one on the board in an empty space. The other player (“Order”) may slide any chip horizontally or vertically through any number of empty spaces, to rest in a previously empty space. The “Order” player is allowed to pass. When the grid is full, Order scores for any palindromic patterns of chip colours (e.g. “red–green–blue–green–red”) that have been formed horizontally or vertically.

    Swiss pairings with 6 double rounds, with a 15 minute per player for each of the two games. The final spread in scores is converted to victory points using this spreadsheet:
    https://docs.google.com/spreadsheets/d/18Zd6gGPLjbO0I7hgMxTyeUTnSw6sWbDkv39-V9OWzzw/edit?usp=sharing
    Tournament Rules Touch move applies to both players. A piece is considered placed by Chaos once it is released. When a piece is drawn from the bag it is revealed to both players at the same time. Should Order run out of time the Chaos continues drawing and placing pieces but no moves are made. Should Chaos run out of time then Order draws and places new pieces, and can make a move after each placement. Should both players run out of time then the remaining pieces are placed randomly with no moves taking place. Should both players run out of time, call the arbiter who will randomly draw counters and fill the board, always choosing empty spaces starting from the top-left to the bottom-right (from any perspective of the arbiters’ choosing provided it is followed consistently)

    Standard MSO tie-break rules apply. 

     

    Tournament Rules

    Touch move applies to both players. A piece is considered placed by Chaos once it is released.

    When a piece is drawn from the bag it is revealed to both players at the same time.

    Should Order run out of time the Chaos continues drawing and placing pieces but no moves are made.

    Should Chaos run out of time then Order draws and places new pieces, and can make a move after each placement.

    Should both players run out of time then the remaining pieces are placed randomly with no moves taking place.

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  • Event Details

    Event Details

    Date: 22 August 2022

    Start time: 10:00 GMT

    End time: 18:30 GMT

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