Battle Sheep

Battle Sheep

£22

In Battle Sheep (first released as Splits), players start the game by constructing the board from identical four-hex tiles, then each player places his/her tall stack of discs on one of the border hexes. Players take turns removing some number of discs from the top of one of their stacks, moving that new stack of discs as far away as it can go in a straight line. Players must leave at least one disc behind when moving, so the board gradually fills up and movement opportunities become more and more scarce. The player occupying the most spaces at the end of the game wins!

Tournament Format
Players Per Table – 2
Rounds –  6 double-rounds (each pairing plays two games, with start player alternating)
Clock Settings – 10 mins per player per game with a 5 second increment per move.

Touch rule is not in use. The active player is allowed to touch a stack for inspection of how many sheep are in a stack. However, once a stack has been split and sheep are placed on a new hex, this move cannot be undone, although the player may continue to adjust the number of sheep in both of the stacks involved in the move until they end their turn.

 

Oware is an abstract strategy game among the bigger Mancala family of board games (or Pit and Pebbles Games)


  • Description

    Description

    In Battle Sheep (first released as Splits), players start the game by constructing the board from identical four-hex tiles, then each player places his/her tall stack of discs on one of the border hexes. Players take turns removing some number of discs from the top of one of their stacks, moving that new stack of discs as far away as it can go in a straight line. Players must leave at least one disc behind when moving, so the board gradually fills up and movement opportunities become more and more scarce. The player occupying the most spaces at the end of the game wins!

    Tournament Format
    Players Per Table – 2
    Rounds –  6 double-rounds (each pairing plays two games, with start player alternating)
    Clock Settings – 10 mins per player per game with a 5 second increment per move.

    Touch rule is not in use. The active player is allowed to touch a stack for inspection of how many sheep are in a stack. However, once a stack has been split and sheep are placed on a new hex, this move cannot be undone, although the player may continue to adjust the number of sheep in both of the stacks involved in the move until they end their turn.

     

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  • Event Details

    Event Details

    Date: 28 August 2026

    Start time: 10:00 BST

    End time: 18:00 BST

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